AI Insights · Timothy · January 2023
Top 5 Puzzle RPG Apps Performance in Latin America Q4 2022
Discover the performance trends of the top 5 Puzzle RPG apps in Latin America during Q4 2022. Data includes weekly downloads, revenue, and active users from both iOS and Android platforms.
In the fourth quarter of 2022, the top 5 Puzzle RPG apps in Latin America demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Empires & Puzzles: Match 3 RPG from Small Giant Games saw fluctuations in weekly revenue, peaking at approximately $207K in the week of November 21 and ending the quarter with $171K in the final week of December. Weekly downloads showed a downward trend early in the quarter, recovering to 21.8K by the end of December. Weekly active users hovered around 110K to 120K, with a slight dip to 94K mid-December but rebounding to 119K by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a significant revenue spike in the last week of December, reaching $85K. Weekly downloads were highest in early October at 314K, maintaining a steady range between 65K and 113K for the rest of the quarter. Active users saw a peak of 448K in early October, stabilizing around 300K to 340K towards the quarter's end.
WWE Champions by Scopely, Inc. experienced relatively stable weekly revenue, with a peak of $18.5K in late November. Downloads were consistent, hovering around 4K to 5K weekly, except for a dip to 2.6K in early December. Active users showed a gradual increase, peaking at 14.2K in late November before slightly declining to 12.8K by the end of December.
Best Fiends - Match 3 Puzzles from Seriously recorded a steady increase in weekly revenue, reaching $12.8K in the final week of December. Downloads peaked at 18.7K in late October, maintaining around 9K to 10K for most of the quarter. Active users remained stable, fluctuating between 108K and 127K, ending the quarter at 121K.
Call of Antia: Match 3 RPG by FunPlus International AG saw modest weekly revenue, peaking at $11.7K in early October and ending the quarter at $8.7K. Downloads were minimal, with sporadic activity and a peak of 1.9K in late September. Active users showed a declining trend, starting at 21.9K in late September and tapering off to 14.6K by the end of December.
For more detailed insights into the performance of these apps and other market trends, visit Sensor Tower.